ABSTRACT
This project work is aimed at investigating the electronic
learning system for educational institution using National Institute of
Information Technology (NIIT) Benin City as a case study. The study will also
find possible solutions to the problems. This study focuses on the relevance of
electronic learning to educational development, and it also gives a prototype
design for any institution that wish to adopt the online educational learning
system. Education, according to the Oxford Advance Learners’ Dictionary, is the
process of teaching, training and learning to improve knowledge and develop
skills. It is a known fact that education is the main catalyst to any country’s
development or growth. Questionnaire was the major instrument used to collect
data from the respondents from National Institute of Information Technology
(NIIT) Benin City. The data collected were converted into percentage and were
arranged in tabular form. The research also went ahead to make recommendations
to help solve the problems of electronic learning system for educational
institutions.
TABLE OF CONTENT
CHAPTER ONE
Introduction
Background of the study
Statement of problem
Purpose of study
Significance of study
Scope of study
Research questions
Limitation of study
Definition of terms
CHAPTER TWO
Literature review
Introduction
E-learning stakeholders
The learners’ (students)
perspective
Developer’s perspective
Managers’/administrative
perspective
Instructors’ perspective
CHAPTER THREE
Disadvantages of the
computerized system
Method for system design
System flowchart
The use of files
E-learning software in use
CHAPTER FOUR
Program design
Hardware and requirement
Software requirement
The main program
Pseudo codes
Detailed program description
CHAPTER FIVE
Recommendation and
implementation
Summary of findings
Conclusion
Recommendation
PROGRAM FLOWCHART
CHAPTER ONE
INTRODUCTION
BACKGROUND OF STUDY
There has been much technology dawn in the last 50 years during which desktop
computer and the internet have been developed. There has been a similar dawn
throughout the 20th century
film, broadcast television, audiotape, and radio record video programmed
learning machines, etc,. Each time enthusiast has announced that the
transformation or even the bulk of teaching and learning has been minimal.
Development in paper/printing technologies have had for more influenced, with
the consequence that face to face discussion and paper resources will dominate
public education. Audio-visual media have been treated more as an icing on the
cake than as something at the very heart of learning and likewise their long
suffering support service through the new media particularly video have fared
some what better In the development of media that can promote improved learning
(Kozma R. B. 1994).
Technological innovations always tend to create benefits and pitfalls. Cellular
phone put users in touch with Kin’s clients and colleagues but they disrupt
work and contribute to unsafe during habits. As for E-learning, on the upside,
it can enhance the bottom line by making an organization more productive,
saving money and providing more learning access to more education on the
downside E-learning may reduce personal contact between instructions and
learners among the learners themselves, sometimes many learners higher value.
This may lead to high dropout rates, which is a warning of the potential
pitfalls of E-learning. This project will help us review both sides and suggest
ways to avoid E-learning pitfalls and reap its benefits. The central focus of
E-learning for traditional learning is to acquire knowledge in the best way.
STATEMENT OF THE PROBLEM
The research would enable us get a better
glimpse of E-learning concept, which is far more different from instructing a
training course. Foremost of all, E-learning is about learning, the learners’
needs and the attitude of the learner. The question this research desires to
answer include: how can E-learning be fully and well implemented into our
educational system which will help it gain extensive acceptance in terms of
creating an alternative to brick and mortar teaching environment. Moreover, it
is imperative to note that the resource of the internet has not been fully
utilized, which includes the education especially in helping us get benefit of
learning over the internet. This and many more will be included in this
research in order to help us execute E-learning project in most of our
educational institutions nationwide, extending traditional classroom facilities
to virtual classes worldwide.
RESEARCH QUESTIONS
Based on the statement of problems
highlighted above the study shall provide answers to this questions.
1.
How can E-learning promote effective teaching and earning in our educational
institutions?
2. What effect can E-learning system have on
educational system in Nigeria?
PURPOSE OF STUDY
There is already recognized fact that the
need for educational experience is rapidly growing. However one major impact of
the internet is the neatly packaged target market. Passion for and uses of
learning grow in a way that has little to do with demographic. Therefore the
flexibility provided by education becomes especially important and the new
meaning of access to education is quite individualized, that is enabling
individuals make their decision regarding their private and public lives
generally. Students appreciate the convenience, choice and flexibility that
online courses offer. This study also aims at describing a web-based learning
flexibility and cost effectiveness as contrast to classroom learning but
it can also be colossal waste of time and money if not implemented correctly.
One of the problems of E-learning is the cost of maintaining the software as
the National Institute of Information Technology (NIIT) are finding ways to
bring three benefits of the classroom into a distance leaving setting
like the Microsoft Certified Engineer Examination.
Throughout this project, the keyboards and phrases of E-learning, distance
learning, distributed learning, web-based, distance education, learners centred
programs and online learning are used as interchangeable terms, moreover, the
study seek to throw more light on the operational infrastructure of
creating a more effective, efficient and accessible learning teaching
environment, which is critical to web-based learning/teaching success. More often
these elements are over-looked or seen as incident to the design and quality of
the learning materials themselves. The key success factor of teaching/learning
is oriented towards generating students who will become autonomous. Educational
process means, the ability to learn. So the self learners use the media in
order to get support of the internet in quality. The misconception that
delivering online causes/diminished the personal connection between students
and teachers, which on the contrary, present a new universe opportunities and
possibilities for creating individualized, highly effective environment that
enhance and personalized the learning experience. The advantage of online
learning out weight the disadvantages for both the learner and the teacher.
SIGNIFICANCE OF THE STUDY
The importance of this study is to bring
to the knowledge of the general public the effect of E-learning system in
Nigeria educational institution. The study will also be useful to our
educational system on how the E-learning system can be used to create an
alternative to the brick and mortar teaching environment in Nigeria. The study
will also help us to gain useful knowledge on how internet can be fully
beneficial in Nigeria learning environment.
SCOPE OF THE STUDY
The study seeks to cover issues
surrounding the E-learning concept and questions which enthusiast seek to
understand within the project scope. Areas such as return on investment (ROI)
issue factors to optimize the teaching/learning environment.
Anatomy of online course, prepare an instruction for online exams,
challenges reward and risk, technology needed for a successful online programs
and questions worth asking. The major areas would ensure that all necessary
facts regarding online education are tentatively discussed so as to make the
interest of this project worth while and an asset to anyone/institution seeking
to becoming a part of the E-learning community and making such a person or
society a citizen of the internet (NETIZEN).
DEFINITION OF TERMS
Administrator: An E-learning education institute manager.
Courses: Subjects under any field of study.
Developer: Software application designer especially related to E-learning
application programs or packages.
Electronic learning (E-learning): Virtual classroom, web-based education,
distant learning education and online education are the key terms that are used
interchangeably. They all mean getting an education on the internet by
attending net-classes.
Flexibility: Ability for online education to be independent of learners offline
activities.
Face-to-face: The physical presence of an instructor with the learners
(students)
Institution: An organized environment having the ability to disseminate
knowledge for intending/interested participant.
Instructor: An online teacher.
Interactivity: Ability for an instructor and learner to communicate effectively.
Learner: An online student.
Learning: Act and process of developing skills or knowledge.
Net meeting: Online discussion group forum.
Online: Getting a computer connected to communicate with other persons
connected on the same network.
Pedagogy: Online teaching patterns
Teaching: Learning the best way to communicate knowledge and problem solving
techniques.
Traditional education: Having an education in the four walls of a
school or classroom.
Department | Education |
Project ID Code | EDU0350 |
Chapters | 5 Chapters |
No of Pages | 57 pages |
Reference | YES |
Format | Microsoft Word |
Price | ₦4000, $15 |
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Contact Us On | +2347043069458 |